Head of Ecosystem
Cubzh
A lightweight cross platform game creation ecosystem in lua. Fast design and iterations of the platform to find our market fit. Ecosystem and economic design for a user-driven and creator-driven economy.
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Product Design
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Economic Design
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UI prototyping & flows
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Analytics & Metrics
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Lua Scripting
Projects
Cubzh - [Shipped] -
10.2022 - 06.2024
Chief Product Owner / Head of Ecosystem
The Sandbox
Design the ecosystem for The Sandbox metaverse. Link the different parts of the project together through a living economy between players, creators and owners. Design and update each product to fit our different user profiles.
Led different teams across various projects (Game Maker, Game Client, Smart Contracts, Dashboard).
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Product Design
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System Design
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Economic Design
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Blockchain Tokenomics & Smart Contracts
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UI prototyping & flows
Projects
Game Client
- Shipped] -
Game Maker - [Shipped] -
Dashboard
- [Shipped] -
VoxEdit
- [Shipped] -
05.2019 - 09.2022
Game Designer
Kaiho Games
Design the game systems and economy. Define the monetization model and implementation. Design the LiveOps template and content. Integrate the content through selfmade tools on Unity. Follow-up on metrics and analytics to adapt updates and monetization based on KPIs.
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System Design
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Economic Design
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UI Design
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Content Design
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Content Integration
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Features prototyping
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Tools Development
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Analytics & Metrics
Projects
Lemuria Bay - [Shipped] -
Jungle Crash - [Shipped] -
09.2015 - 05.2018
Game Designer
Pixowl
Design the game systems and economy. Design the LiveOps template and content. Integrate the content through an editor made by the dev team. Follow-up on metrics and analytics to adapt updates and monetization based on KPIs.
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System Design
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Economic Design
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Content Design
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UI Design
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Content Integration
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Analytics & Metrics
Projects
Peanuts : Snoopy's Town Tale - [Shipped] -
Garfield : Survival of the fattest - [Shipped] -
03.2014 - 09.2015